I cut the animation in half, it was getting way too long (over 20 seconds), and the second half was only slow movement which is tough in 2d. I think the idea is still the same. Anyway, check it out - pass 2 - rough animation. It still needs some inbetweens and polish, and then real drawings on top of sticky dude.
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About me
I'm a character animator, visual artist, game dev, and music composer. I like to doodle, write, experiment, and plan my next big thing. I love tech that inspires and enables art. I have a formal background in music composition. And I like to walk around the world and see things up close. Archives
February 2022
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