We have Challenges in the game now. No glow, means no upgrading, no skills, no signs. Seven Signs without signs. It's a challenge. Also: no compass, no dialogues, no GUI.. make the game harder, a bit more obscure, and even more minimal.
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Some attempts at moving the camera automagically a bit, when against a wall. Not sure it's a good idea.. it's useful, but can induce some vertigo. Anyway, rough implementation for now, while I'm playing with the idea.
Boosters added in the world, to add Glow, XP, and Pulp. I've recoded the whole way decorations and things spawn on ground modules. So I can add more stuff later.. : ]
And a bunch of small things. Reshuffling menus. Improved Lighting Scenarios and the way I'm spawning them. Warnings before changing Avatars or Skills/Powers. Lots of debugging..