Remember those robots scavenging for parts in Spielberg's AI? One of those was me. This is my way of being creative... more recently... although I guess I always liked collages... Cooper here is put together from a bunch of recycled parts, free models from the internet (like the ears are from Andy, I think... the initial face was anther free rig, Loogie... anyway, the face took a lot of work, so it doesn't look like the original model at all) , Poser clothing... I might give him different clothes altogether... not sure... but I should. The proportions are also WIP. And the glasses are definitely temporary, hihi. I'm no modeler, I just like messing around with shapes and ideas. I wish I could collaborate with a good modeler, I'd rig and animate his/her creations and he/she would build cool looking puppets for me... eh... So here's Cooper, he's not a kid in fact, I'll add some facial hair and you'll be surprised... hehe, cartoons are evil ;) Look at the second image, he doesn't so childish anymore. Also, with smaller glasses... he would have looked slightly more mature... I can't wait to see him in action. That'll probably be in a few days. I expect to finish all the work on him quick, but I might need cleaner clothes... more even topology... or maybe I'll use a wrap deformer and drive these ones with a simple mesh. I want to try to rig his entire body as one nCloth object (or a few) that follow/s the smooth skinning. nCloth is insanely cool btw, the collisions are a dream come true!
About Cooper's name... it just came to me. No reason at all. But there's a stupid joke in Romanian... well, not even a joke, but people sort of laugh... :) in Romanian, Coo...per sounds like "cu par", which means hairy, or to be more accurate.... "with hair". It's stupid, but we sort of connect a person named Cooper to the idea of being hairy... if your name is Cooper... you must be hairy, hihihi. See, makes me laugh. Why? Because it reminds me other silly people laughing at this dry joke... which isn't even a joke... it's just of those things.... that don't make sense...
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About me
I'm a character animator, visual artist, game dev, and music composer. I like to doodle, write, experiment, and plan my next big thing. I love tech that inspires and enables art. I have a formal background in music composition. And I like to walk around the world and see things up close. Archives
September 2021
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