I've been playing a bit with this nonlinear story tool called Twine. For me... it's a nice tool for planning story, but it's normally geared at people who write interactive books/electronic literature.
There are other similar tools out there of course, like... Inform or Quest. But I really like the simple, clean and effective interface of Twine. Too bad I can't draw in it. But it's great for planning story on 'cards' that you can rearrange very easily. I still remember when I was a kid and I discovered an interactive book for the first time... some colorful yet a bit dark and scary fantasy stuff. On real paper... I was in awe and it stays with me even today. :} Here's a very small and very weird interactive story... I just regurgitated in no time... for the sake of playing with Twine. Click on the link below to go to... The Story of Fjord Snulgur. |
About me
I'm a character animator, visual artist, game dev, and music composer. I like to doodle, write, experiment, and plan my next big thing. I love tech that inspires and enables art. I have a formal background in music composition. And I like to walk around the world and see things up close. Archives
September 2021
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